During his teen years, Alex relished two things: mature women and computer games heavily influenced by the post-apocalyptic theme. Such strange and disparate interests shaped the monotony of his 16-year-old life. One can imagine his shock, then, when he discovered an enigmatic trinket hidden in the corners of his family's dusty old attic—a lamp of sorts, laced with glimmers of an untold past. Unable to resist the peculiar allure, Alex stroked the surface, unsheathing a genie with an earth-shaking promise.
"One wish," spoke the genie in an ethereal, booming voice that bounced off the decades-old rafters. Ignoring the curious physics behind the mystical being's existence, Alex stammered out his only desire, "I wish... I wish I could always pursue my hobbies for the rest of my life—a—mom-like partner by my side, as I play my post-apocalyptic games forever."
The genie granted Alex's questionable but nonetheless sincere wish. Yet, in a cruel and somewhat comical twist of fate, the genie redefined the entire scope of Alex's world, warping his perception of post-apocalyptic games when it was once just an innocent curiosity. It all happened abruptly— a whirl of activity that Alex could only comprehend when he woke up.
He woke up to an unfamiliar yet familiar sensation, the genie had granted his wish in a distorted way! Looking into the mirror, he gasped. Instead of his adolescent face, he saw that of his 40-year-old mother's. He had inherited her single mom status, along with the responsibilities of three children. That wasn't all. The genie, likely inspired by Alex's passion for post-apocalyptic games, had unleashed a horror in Alex’s city- a virus. A zombie virus had spread rapidly, infecting about ten percent of the world's population.
The virus mimicked the one from his beloved game, Project Zomboid. The afflicted took on paleness almost instantly as if all life was sucked out of them, their eyes vacant except for the insatiable hunger. They stumbled around awkwardly, growling, clawing, acting out their monstrous existence in terrifyingly real detail. It was relentless, proposing an additional danger with its speed, tenacity, and intimidating strength.
In a peculiar twist, only Alex's family was immune — a detail that mirrored the game's stories of isolated survival. Under the circumstances, it seemed as though his pursuit of hobbies had turned his life into a dreadful simulation of Project Zomboid.
Silently, Alex admitted that this was not exactly how he envisioned his future. But, dare say, reality had a way of re-framing expectations. Being as resilient and ardent as before, Alex prepared to face the undead and the not-so-simple life of a mother of three. Cue the post-apocalyptic survival game, only this time, it was no game, and his mother—era Alex was at the epicenter. This twisted reality was straight out of a B-movie plot, and Alex was its reluctant protagonist. Wish granted, indeed!
This story was generated by user idiisiaos with assistance by one of OpenAI’s large-scale language-generation model; prompts used to help generate the story are shown below.
Images were generated with OpenAI's AI system, DALL·E 2, or uploaded by the user.
Prompt: 16-year-old Alex was fond of milfs and computer games in the genre of post-apocalypse. One day he found a strange lamp in the attic, rubbed it and a genie appeared out of it. He gave Alex only 1 wish and Alex wished that he could always continue to pursue his hobbies for the rest of his life. Alex imagined it so that he would have an older girl and he would be able to play computer games for the rest of his life without caring about anything else, but the genie distorted his desire. Immediately, genie swapped Alex's bodies with his 40-year-old single mom of three children and created a zombie virus in Alex's city, which spread incredibly quickly and turned about ten percent of the world's population into zombies, and gave only Alex's family immunity to the virus. The virus itself was like in the game Project Zomboid, describe it.
Response: During his teen years, Alex relished two things: mature women and computer games heavily influenced by the post-apocalyptic theme. Such strange and disparate interests shaped the monotony of his 16-year-old life. One can imagine his shock, then, when he discovered an enigmatic trinket hidden in the corners of his family's dusty old attic—a lamp of sorts, laced with glimmers of an untold past. Unable to resist the peculiar allure, Alex stroked the surface, unsheathing a genie with an earth-shaking promise. "One wish," spoke the genie in an ethereal, booming voice that bounced off the decades-old rafters. Ignoring the curious physics behind the mystical being's existence, Alex stammered out his only desire, "I wish... I wish I could always pursue my hobbies for the rest of my life—a—mom-like partner by my side, as I play my post-apocalyptic games forever." The genie granted Alex's questionable but nonetheless sincere wish. Yet, in a cruel and somewhat comical twist of fate, the genie redefined the entire scope of Alex's world, warping his perception of post-apocalyptic games when it was once just an innocent curiosity. It all happened abruptly— a whirl of activity that Alex could only comprehend when he woke up. He woke up to an unfamiliar yet familiar sensation, the genie had granted his wish in a distorted way! Looking into the mirror, he gasped. Instead of his adolescent face, he saw that of his 40-year-old mother's. He had inherited her single mom status, along with the responsibilities of three children. That wasn't all. The genie, likely inspired by Alex's passion for post-apocalyptic games, had unleashed a horror in Alex’s city- a virus. A zombie virus had spread rapidly, infecting about ten percent of the world's population. The virus mimicked the one from his beloved game, Project Zomboid. The afflicted took on paleness almost instantly as if all life was sucked out of them, their eyes vacant except for the insatiable hunger. They stumbled around awkwardly, growling, clawing, acting out their monstrous existence in terrifyingly real detail. It was relentless, proposing an additional danger with its speed, tenacity, and intimidating strength. In a peculiar twist, only Alex's family was immune — a detail that mirrored the game's stories of isolated survival. Under the circumstances, it seemed as though his pursuit of hobbies had turned his life into a dreadful simulation of Project Zomboid. Silently, Alex admitted that this was not exactly how he envisioned his future. But, dare say, reality had a way of re-framing expectations. Being as resilient and ardent as before, Alex prepared to face the undead and the not-so-simple life of a mother of three. Cue the post-apocalyptic survival game, only this time, it was no game, and his mother—era Alex was at the epicenter. This twisted reality was straight out of a B-movie plot, and Alex was its reluctant protagonist. Wish granted, indeed!
Post your own comment: